

Related Articles
“Making content is HARD”
Since Destiny 2 has been released, Bungie has been underusing content that by and large they’ve already made. It’s a pretty well known secret that most of the content that made up Destiny 2’s initial launch and Year 1 DLC drops isn’t really anything actually new, but instead content that was planned for Destiny 1. […]
Game Design Discussion: Shortstop.
Alright, let’s get this party started with some observations regarding Shortstop: Shortstop is an abstract layer of tech that is present in most action games that have an auto-ranging rush attack. We should probably quickly summarize these things so everyone’s on the same page: a rush attack is a gap closing attack, the best example […]
Character Overview: Beidou
Beidou’s the first four star character to be focused on here, but she hardly feels like it. Her moves have more in common with Diluc than they do most of the other claymore users. Now, with the fact she’s a four star character, these overviews are handled slightly different in that context: instead of looking […]