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Final Fantasy XVI: The Five Rings.
This article is a response to the overall response I’ve seen to final fantasy 16’s approach to combat. I’ll be addressing the rings that assist you, as well as the decision vs action and story mode. I’ll also express my opinion of difficulty in action games and when they do become inaccessible. Five Rings that […]
Devil May Cry Files 02: Rushes (Pt. 1)
Now that we’ve explored the primary rush of the Devil May Cry series, what’re the other varieties in the series? Here I’ll take the time to demo the rushes from Devil May Cry 3 onward, (Dante’s) Stinger not included. Gunstinger To start us off, we have why I didn’t go through Devil May Cry 3’s […]
War Thunder Review
War Thunder is one of the more interesting titles on the free-to-play market: it more or less has established the standard for realistic vehicular combat, but simultaneously, the majority of the gameplay is largely involving suffering, punishment, and forced extraction of money from your wallet if you want to break even towards the higher ends […]