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Final Fantasy XVI: The Five Rings.
This article is a response to the overall response I’ve seen to final fantasy 16’s approach to combat. I’ll be addressing the rings that assist you, as well as the decision vs action and story mode. I’ll also express my opinion of difficulty in action games and when they do become inaccessible. Five Rings that […]
War Thunder Review
War Thunder is one of the more interesting titles on the free-to-play market: it more or less has established the standard for realistic vehicular combat, but simultaneously, the majority of the gameplay is largely involving suffering, punishment, and forced extraction of money from your wallet if you want to break even towards the higher ends […]
Character Overview: Jean
Jean is one of the few currently available healers in Genshin, making her overall fairly interesting, but when you couple the inherent flexibility of Anemo as an element that can interact with essentially anything other than Geo (and Dendro, but that’s not currently available…) she becomes significantly more interesting, but elemental interactions using her specifically […]