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Growth Goal Met
Not that I’ve really specified this outwardly, but this month, the site hit the goal for growth this year, and over the past few days I’ve seen a small uptick in general. I don’t really have any completed material this month for the site as I really haven’t gotten to an interview to mix up […]
Square Block, Round Hole
Cube World, Pt. 2 I sit here, with but one task in front of me, complain. The problem is some issue where I just don’t want to, not because of whether or not there’s value in it, but because whatever value is there, my head is screaming, it’s negative. So what should be one of […]
Final Fantasy XVI: The Five Rings.
This article is a response to the overall response I’ve seen to final fantasy 16’s approach to combat. I’ll be addressing the rings that assist you, as well as the decision vs action and story mode. I’ll also express my opinion of difficulty in action games and when they do become inaccessible. Five Rings that […]