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DOOM Eternal
If you asked me, before Eternal had came out, from the footage I had seen and the gameplay mechanics the developers were asking, I would say that Eternal solved DOOM 2016’s biggest issues with its sandbox and, on top of that, expanded into a more complicated system which I would normally praise. Unfortunately, that’s the […]
Stylish Genshin: Switch Canceling.
So if you’ve explored the earlier cancel in Genshin Impact, you’re probably familiar with the fact there’s actually a few things you can do with it. For the most part, it really makes it easy to follow up on different combos and keep damaging a specific enemy, besides looking cool, that is. But, that costs […]