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Devil May Cry Files 03: Knockback (Pt. 1)
So as we’ve gone over the rushes in Devil May Cry, we’ve discussed knockback to a certain degree, but now I want to cover knockback in detail in regards to Devil May Cry 3 because Devil May Cry 3’s knockback has one extremely important feature that I believe anyone developing an action game should be […]
Gifs from 2020
Before the year rolls out, I figure it’s best to put together a sort of ‘editor’s pick,’ of the various gifs that’ve been made through for the site and other places that might not have made the cut either because they weren’t fit for the relevant material or just haven’t been seen or posted here […]
The Lab
There’s usually stuff I’ve recorded but it never gets actually brought onto the website because it just sits, waiting for me to get around to what I wanted to do with it rather than exploiting its value. That’s problematic as I’ve been trying to consider how best to maintain a schedule and how to move […]