This is a topic that is more or less extremely important and dear to my heart, simply because I have had a lot of experience in this particular area being both that I am someone who at one point was extremely competitively driven, as well as the fact I’ve been keenly aware of how the […]
Topics I want to cover or discuss in detail go here!
I get asked this a fair bit, but before we continue, I need to specify that my settings are because I have different requirements than your average user: I apologize if you’re a streamer who ended up here because of Google (HA, that’s unlikely, but possible), these settings are not for you; however, if you’re […]
So if you’ve explored the earlier cancel in Genshin Impact, you’re probably familiar with the fact there’s actually a few things you can do with it. For the most part, it really makes it easy to follow up on different combos and keep damaging a specific enemy, besides looking cool, that is. But, that costs […]
With Genshin Impact out, I’ve been enjoying it pretty thoroughly. More so than I have Breath of the Wild, largely for Genshin’s more in-depth combat. And while there’s a lot to say about the way the different elements react, I wanted to take some time and illustrate some basic tech which can help make combat […]
Gundam Breaker 3 is a hell of a game. Released prior to New Gundam Breaker, the game is all around tremendously good. The only real negatives worth listing are the visual novel/story aspects, and hell, that’s a matter of taste. The story has its moments here or there, but this isn’t a Gundam anime or […]