Hakita has graciously come back once again. If you’ve missed it (because I do like no advertising, yeah, yeah), you can read the first interview here. You can even check a review based on an earlier iteration of the game here, too. This time I’ve asked him about more inspirations, design questions, and even philosophy! […]
Interviews of any sort go here!
Vernal Edge: Developer Interview
Matt and Alex (HyMyNameIsMatt & Pluswplus), the developers for Vernal Edge, went and answered some questions! Peruse at your leisure, then perhaps consider following one of the links down at the bottom and maybe getting some time with the game if you’re feeling a little… Spicy. Would you mind introducing yourselves? Matt: I’m Matt, I […]
Thunder Tier One: Developer Interview
Once upon a time (that is, late last year), I tried out a game called Thunder Tier One: a top-down, tactical shooter with a solid authentic flavor and solidly smooth gameplay. The experience was more than decent and the developers even held a speed running competition. Suffice to say, it was pretty dope. At the […]
Interview with Arsi “Hakita” Patala
The Big Boy™ took some time to answer more than a few questions for me. Check ’em out down below, and if you haven’t already taken a look at Utrakill, you can see an early-access review here, but frankly I’d really recommend you just go ahead and try the demo instead of taking my word […]