I have a friend who likes to frequently remind me that part of the charm with the older Armored Core games is their absolute clunk. In modern video games, we usually have a lot of jank – but clunk? Clunk is usually filtered out pretty quickly anymore because clunk absolutely sucks. We just don’t remind […]
Overview
Final Fantasy 16 Review after 150+ hours.
This review is written from the perspective of someone who values the combat system the most. So I will be focusing mostly on the combat throughout this review however I will also mention a few thing about the world and story. Mainly though the combat is going to be front and center in this review […]
Keeping Up with ULTRAKILL
It’s been just over a year since we last took a look at the up and coming character action FPS, ULTRAKILL. Since then, things have changed! A lot. Today, we’ll be diving into what’s new, and what’s coming next. Spoilers ahead, of course. GREED A screenshot of 4-2, fittingly named GOD DAMN THE SUN, from […]


