Genshin Impact is one of those games which I wish I could recommend, but I can’t do so earnestly. It’s decent. It’s a little more than decent, in fact. It’s actually probably even good. But it’s got a lot of bad, pushing straight into awful, with a good helping of predatory monetization. Before I really […]
What it says on the tin!
I could sing a lot praise for Ultrakill, but I think the more telling thing about the overall quality of the game is the lack of complaints I can really muster. To put it as succinctly as possible, DOOM Eternal had problems, and Ultrakill seems to be absolutely aware of them, either providing eloquent solutions […]
If you asked me, before Eternal had came out, from the footage I had seen and the gameplay mechanics the developers were asking, I would say that Eternal solved DOOM 2016’s biggest issues with its sandbox and, on top of that, expanded into a more complicated system which I would normally praise. Unfortunately, that’s the […]
So do I recommend it? At a 60$ price point, the game is a bit weak, so whether or not you’ll appreciate that purchase point is likely entirely dependent on your appreciation for the the mecha genre. If you liked the Armored Core series, and From Software’s last entry before abandoning it to jump ship to the Souls IP, could very well sate an itch you’ve probably had for a long time.