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Tag: ff16

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Game Design Discussion: Shortstop.

Alright, let’s get this party started with some observations regarding Shortstop: Shortstop is an abstract layer of tech that is present in most action games that have an auto-ranging rush attack. We should probably quickly summarize these things so everyone’s on the same page: a rush attack is a gap closing attack, the best example […]

Posted on July 11, 2023August 25, 2023 Author BroadestOfSwords Comment(0)

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