This article is a response to the overall response I’ve seen to final fantasy 16’s approach to combat. I’ll be addressing the rings that assist you, as well as the decision vs action and story mode. I’ll also express my opinion of difficulty in action games and when they do become inaccessible. Five Rings that […]
Tag: combo mad
Final Fantasy 16 Combat Demo First Impressions.
Keep in mind this is impressions of the demo not the final game. Everything here is subject to change upon release. Since the FF16 demo has released I have ran through Eikonic Challenge mode about twenty times at this point. All I want to do its play this god damn demo its that good! The […]
DMC 3 Stylish Mechanics 04: Devil May Cry 3 Launchers
Launchers are one of the core elements of Devil May Cry and in general an integral aspect when it comes to aerial combat. How’re you going to get the enemy into the air? What about getting yourself there? Because there’s a lot of launchers in the series and in later games some get a little […]