Keep in mind this is impressions of the demo not the final game. Everything here is subject to change upon release. Since the FF16 demo has released I have ran through Eikonic Challenge mode about twenty times at this point. All I want to do its play this god damn demo its that good! The […]
I wrote my two tip guides for Genshin Impact’s combat a very long time ago, and as a result, they are fairly old, and quite frankly, at this point could be combined along with a few other techniques, and overall observations in order to create a fairly in-depth combat guide for combos – if most […]
What in tarnation is wrong with all these pineapples, and come to think of it what’s wrong with all my other fruits and various varieties of vegetables? It’s what you’ll be saying after you’re thrown into an odd ball society of mutated plants, animals, and other humans after a nuclear bomb is dropped next to […]
I was kind of half-heartedly excited for this: hero shooters kinda suck. The principles behind some of their abilities and stuff are cool, they definitely spice up multiplayer shooters in general, but to be honest, they don’t feel that satisfying to me. Gundam Evolution is essentially a hero shooter with a Mobile Suit Gundam skin, […]
With Genshin Impact out, I’ve been enjoying it pretty thoroughly. More so than I have Breath of the Wild, largely for Genshin’s more in-depth combat. And while there’s a lot to say about the way the different elements react, I wanted to take some time and illustrate some basic tech which can help make combat […]
So do I recommend it? At a 60$ price point, the game is a bit weak, so whether or not you’ll appreciate that purchase point is likely entirely dependent on your appreciation for the the mecha genre. If you liked the Armored Core series, and From Software’s last entry before abandoning it to jump ship to the Souls IP, could very well sate an itch you’ve probably had for a long time.